Player field guide Β· This siteβs version
A first-junction walkthrough
Lane Logic is a guided sequencing game, not a traffic simulator. You do not steer cars or calculate right of way: the green GO badge identifies the next allowed move. The challenge is to follow the changing cue and wait for each crossing to finish.
- Select Start level 1. Two cars are waiting: Mint and Coral. Mint receives the first GO badge.
- Tap Mint once. While it crosses, both cars are temporarily disabled. Wait for the counter to read 1/2 cars home.
- Tap Coral when its GO badge appears. The result should read Intersection cleared! Select Next junction to continue; Map lets you revisit unlocked junctions.
What the game actually checks
The first four sequences are Mint β Coral; Gold β Mint β Coral; Coral β Mint β Sky; and Sky β Gold β Mint. These are fixed lesson orders. Later lessons add a fourth car; they do not add a hidden timer or a score leaderboard.
Stuck? Check the symptom
- I tapped the wrong car
- The car stays in place and a message identifies the correct GO car. You lose no points; wait for the cue rather than clicking every vehicle.
- The car is moving and nothing responds
- That pause is intentional. Only one car crosses at a time. Retry cancels the current crossing and restarts the same junction.
- Map has dimmed buttons
- Those levels are locked. Clear the current lesson to unlock the next. Only the highest unlocked level is saved in this browser; an unfinished crossing is not saved.
After learning level one, clear levels two to four without tapping a car lacking GO. This is a practice goal, not a recorded score or achievement.
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